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Old Jul 31, 2008, 05:31 PM // 17:31   #61
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Quote:
Originally Posted by Tyla
I want to actually chop people's heads off with Decapitate too.
YES! So that I can make a topic suggesting Monks get a skill called {Recapitate}.
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Old Jul 31, 2008, 05:50 PM // 17:50   #62
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[shell shock][body blow][executioner's strike][distracting strike][bull's strike][frenzy][rush]


rofled with this in RA, worked alright
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Old Jul 31, 2008, 06:11 PM // 18:11   #63
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I say: Pick one Mammer Mastery Core non-elite crappy under-used skill and change it to deal cracked armor.

End of story.
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Old Jul 31, 2008, 06:46 PM // 18:46   #64
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Quote:
Originally Posted by MagmaRed
[awe]
Give Paragon a way to knock a target down too then.
This is where the secondary profession comes in:

I mean c'mon [shock] and [awe]. It was meant to be

I see the OP's point as to having skills with boni that can not be attained by that class alone, but to that i say what many others have already voiced, Team game, Team synergies, secondary professions, build synergy.
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Old Jul 31, 2008, 07:12 PM // 19:12   #65
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Quote:
Originally Posted by Atra Culpa
This is where the secondary profession comes in:

I mean c'mon [shock] and [awe]. It was meant to be

I see the OP's point as to having skills with boni that can not be attained by that class alone, but to that i say what many others have already voiced, Team game, Team synergies, secondary professions, build synergy.
I'm 99% certain that post was sarcasm, and was intended to illustrate all the points you mentioned, like team play, secondary, team build, etc.

/signed for chopping off heads with Decapitate, btw. If ANet doesn't add the animation now, heads will roll.
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Old Jul 31, 2008, 07:23 PM // 19:23   #66
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/notsigned
Don't think there is any great need for a warrior skill that causes cracked armour.
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Old Jul 31, 2008, 07:24 PM // 19:24   #67
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Those conditional skills are fine too: For example, like when the condition is applied if the enemy blocks the attack.
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Old Jul 31, 2008, 07:27 PM // 19:27   #68
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Well I've only got a few things to say

1. PvP: RA is random for a reason, TA you have 3 other members who can make cracked armor, GvG;HA you have 7 other people to do the job.

2. PvE out of all three games your normal party size is 8 so again 7 other people you can crack armor, otherwise 5 or 3 to do the job.

You've got a party for a reason

[Lightning Orb] -Ele
[Shell Shock] -Ele
[Shrinking Armor] -Mes
[Sundering Weapon] -Rit
[Weaken Armor] -Nec
[Well of Ruin] -Nec

PvE only skills

["Finish Him!"]
[Alkar's Alchemical Acid]
[Low Blow]

If your that worried about it throw one of those skills on a party member or even better, add ["Finish Him!"] to your warriors bar and can only do good, Ranged KD, DW, CA and at R10 80 free dmg. What warrior in PvE would run with out it.
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Old Jul 31, 2008, 08:11 PM // 20:11   #69
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it kinda depends on one's perspective:

For those who purely solely only use warrior skills, inflcting cracked armor will be a problem in PvP (but not in PvE as many have good suggestions here). Other than that, since most warrior builds often involve with using skills from other professions, inflicting cracked armor wouldn't be a problem.

/notsigned
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Old Jul 31, 2008, 11:37 PM // 23:37   #70
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The warrior skills that involve cracked armor are amazing already. Making warriors able to apply cracked armor freely would be a horrible mistake.
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